#ifndef __COOKED_FISH_BLOCK_HPP__
#define __COOKED_FISH_BLOCK_HPP__

#include "FoodBlock.h"

namespace PocketSurvival
{
    // 生鱼肉
    class CookedFishBlock : public FoodBlock
    {
    public:
        CookedFishBlock();
        static constexpr int32_t Index()
        {
            return 162;
        }
        virtual int32_t getIndex() override; 
        virtual const std::string &getBlockName() override;
    };
    inline CookedFishBlock::CookedFishBlock() : FoodBlock(241) {}

} // namespace PocketSurvival


#endif